Things have been going just a tad bit slow on ‘Up Up Ubi’ due to working on the VybeBot music app and also us having our day jobs. I work at Edge of Reality as a world builder (character designer) for the sims 3 so that alone takes a lot out of me. But we’re back up and running as much as possible on Up Up Ubi and we’ve also decided to port everything over to the Torque 2D Engine instead of writing our own engine from scratch because it’ll take more time than what we’d like. We’re hoping to get the game to alpha stage by Oct 22nd (my sons birthday) so that we may start doing submissions and get the game ready for release for various platforms sometime early 2012.
In the video above shows what we’ve ported over so far:
-New simple title screen showing the logo (Not the final)
-New background art by Edward Dennis
-Porting the ring system
We have a lot more things that we need to port over (enemies, sound effects, animations, etc) and many new features that we’ve brainstormed about over the past few days.
I will also start a new youtube feature on my youtube channel (youtube.com/datboidrew) that I’m thinking of calling ‘Past the Game’ which will be a behind the scenes look at the creation of ‘Up Up Ubi.’
we have a lot in store so stay tuned.