-Notion (Dat Boi Drew and Matthew Wead Jones) has been around for a couple years creating illustrations and comics. After taking a step back and seriously realizing that the comic book industry is a tough cookie to crack, the team decided to enter the realm of gaming. Since the Iphone and Android platforms have released, it has been much easier for independent developers to have a chance at releasing projects and getting them out to the masses without dealing with publishers, pressing up dvd’s, shipping and all that other complicated stuff. –
I (Dat Boi Drew) have been playing video games since I can even remember and I still very much enjoy playing them to this day. As a matter of fact, I am a concept/character artist and world builder at Edge of Reality in Austin, TX working on a project for Electronic Arts. So why not take my artistic abilities, passion and knowledge of gaming and create some of my own?
I skyped Matthew (Notion’s writer) and we began figuring out which one of our intellectual properties would make a good game. We think that all of them would but we’d still have to think about the style of game, how to incorporate the stories and how they would be fun, enjoyable experiences on mobile devices.
We narrowed it down to Team Notion for our first title and decided to make TN a beat-em-up style similar to the Streets of Rage series.
(Streets of Rage 2 gameplay video)
This style of gameplay was very popular in the early 90’s with games like Shinobi 3: Return of the Ninja Master, Double Dragon, Final Fight, etc. and I remember playing these games a lot. Plus 2D gaming is making a return so why not include my style into the mix and see where it goes?
Up Up Ubi wasn’t even a fragment in our imagination at this point. We we’re pretty happy about beginning the Team Notion project but of course, you cannot start any gaming project without a programmer!
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