Las Vegas Licensing Expo 2016 and New Game!

I will be heading to the LV Licensing Expo this year. Notion Games will have its own booth! I am very excited and cannot wait to go. Andrew Masson (ThatAndyGuy), the composer for Notion, will be riding with me to Vegas.

The plan is to showcase Ubie, Team Notion, and more in hopes of landing various deals from clothing to school supplies or even maybe an animated series. You never know right? Thus far, I feel like I’ve built up enough characters and games to attend something like this. We have ordered posters, business cards, and even custom plush toys designed after Super Ubie Island Remix characters.

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I have about 40 days until the expo so I decided to start working on a small game to be able to showcase at the expo as well. This is what made me ressurect the Chick-A-Dee game that I had worked on with Neil Jones last year as a small “game jam” style project. I have decided to take the basic structure of that and expand it into a full game. Give it new characters and a story and also a new name, Sheep Herder Nay.

This game is a puzzle game, something I’ve never done before. But I feel like it’ll pose a welcomed challenge and will expand the type of games that I create. A lot of my games seem to fit in the Arcade and Action/Adventure category, a style of gaming that I LOVE, but it’s nice to play with new genres from to time.

I’ll speak more about this game soon. Back to work!

 

Black Enterprise Jan 2016 issue “The Business of Entertainment”

I’m in the Jan 2016 issue of Black Enterprise Magazine. The feature I’m apart of is called “The Business of Entertainment” and I’m in there with director Ryan Coogler (Creed), Alana Mayo (VP of Paramount Pictures), and more!

“From the big screen to the smallest, the entertainment landscape has been disrupted. A new crop of young, black, and bold creatives and executives are leading the charge to create diverse and dynamic content for global audiences.”

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Indie Mega Launch!

https://www.facebook.com/events/525384514305477/

I literally woke up sweating after having a dream of Super Ubie Island coming out and just crashing and burning. Next Friday, the game launches on Steam. The game is launching together with 4 other games and will be on sale with a 25% discount! Even though I have a publisher tied to the marketing of the game, I still feel extremely anxious. I’ve tried to promote as much as I can and though there are people who know about it, it doesn’t mean they’ll BUY it.

It’s like this is a make or break situation. Let me explain… I love to create. It’s in my blood. It’s who I AM. But at some point you do have to realize that you may have to focus on something else if it isn’t making ends meet. If the game doesn’t sell well, then I’d have to create another game spending roughly another 2 years to complete it, then try selling it again. The amount of time, energy and money is what makes that such a daunting task again.

I’ve put my all to make it to this point. Can Notion Games LLC make it to the next level? Can it grow from just being a solo man operation and be able to hire more staff to create bigger, better projects? Is my dream to create suitable content that everyone can enjoy with diverse casts (African Americans. Latinos, Women, etc) and make a living doing so while creating jobs too great for me to achieve? Stay tuned for the next episode of Dragon- just kidding. Seriously though, I don’t know and that uncertainty is partly what drove me to give it a shot but is also now what’s making me doubt myself.

Super Ubie Island releases next Friday, let’s make it a success! Click to attend the event and post a comment to let my publishers know that you guys want Super Ubie Island Remix!

*Lays back down… staring into the darkness of the unknown…*

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https://www.facebook.com/events/525384514305477/